It has been a long time since the last post… I have been pretty busy with my job but I have not forgotten Animabot 😉
Few weeks ago I received my boards but there were some mistakes I had to correct… some of the tracks were in contact with the ground plane due to bugs in the Gerber generation…
And I also discovered some issues in the design, so I decided to redo the boards ! I should receive them next week 🙂
In the meantime I worked on the head, I have now an encouraging first version, but I’m not convinced of the “webcam hood” so I will do a second “smother” version 😉
But, in any way I figured out how to integrate the servo for the head rotation, and it seems to works pretty well…
Here is the actual state of Animabot :
Head front view
Head right side view
Head left side view
Internal head gear system
I still have work to do : fix everything inside the head, divide the head in 2 parts for the print/assembly, etc…
I started the design on Solidworks of the legs and the body.You can get the servos parts from Hovis and open them in Solidworks.
I made some very accurate plan of the hexapod that I can follow for the design :
This is just the beginning, so the exoskeleton is not yet finished, but this is more or less the future look of Animabot. I have of course to integrate all the electronic parts, and as you can see, there so so much space in that 😉
The hard part is to find a way of fixing the servos on the exoskeleton (I don’t want to use glue or crap fixations) in a way that I can assemble all the hexapod or replace a part in case of damage. I want to be able to assemble/disassemble it with screws (same principle as with a toy or a laptop).